Age/Gender: 20, Male
Location: England
Job: Student
If anyone asks, I'm not in.
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650 Reviews | 362 w/ Responses
Well I can't see too much diffrence here, I can't really tell what the bugs where that you fixed. The intro looks a little bad still, the box opening and the menu tweeing to expand, doesn't really look too attactive, just cutting stright to the menu would have looked better I think.
Some of the effects are nice, I will say that, I did personally like some of them, but there are others, such as the nothing which is pointless and the smily one which doesn't look all that great. The whole idea of this isn't very creative either, it's been done countless times and such, so expanding on the basic concept would have been good for your final version.
A game is possible with this, probably countless games, infact you could make one where you unlock effects through meaningless tasks. It would be much more entertaining. I mean this might ammuse some people as it is, but personally it doesn't really grab my attention, the music fits though.
Overall I think you need more solid structure.
2/5
<3
Author's Response:
The only thing I dont get is why people care if it has been done before... It is like making another first person shooter with original guns and enimies, but voting 0 on it because a first person shooter has been done before.
You see, this is very different from the other "mouse effects" games because I used different coding and went on a different aspect. I made it into an original art gadget that you can just sit back and trance to.
Thanks for your opinion though, and I will try to put in some sort of gaming element in my next one.
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That was great, I didn't really think there was anything wrong with this, although there was the eye spy game where there should have been a pause at the last guess. Other than that, I think everything worked well, the voices where clear enough for my liking. I liked the plot as a whole, the ending was good too, it wasn't what I was expecting the first time I saw this.
I do wonder why the opening music didn't fade out when you switch to diolog though, just thought it odd that it should randomly cut out. Anyway, good graphics and the animation was fine. Overall, I thought this was a great flash, fun to watch, the Eye Spy part was especilly silly :)
5/5
<3
Author's Response:
Thats true. I probably could have had it fade more. Glad you like it though, thanks for the review.
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I like puzzles like this, there is no presure to get it done in a certain time and it is quite challenging, though eaiser than it seems at first in my view. Some puzzles are quite hard to work out till a few tries, others can be worked out pretty fast. Still, I think people often go wrong with puzzles by thinking that a score and time limit makes it more fun, I actually think those things ruin good puzzle games.
The music here is good and the backgrounds are very intresting to say the least, sometimes made me feel a little dizzy, haha. Not much in the way of block graphics, but nevermind. The game itself I thought was very good and I have enjoyed playing this, it is something I'm most probably going to keep playing when I get bored and need a puzzle.
One thing I would suggest is customisable puzzles as well as a random mode, both of those would improve the replay value of this. Anyway, good work overall, I really liked this game.
5/5
<3
Author's Response:
Those are some excellent ideas for the future. Great review, thank you very much! :D
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Well starting with the loading screen, I wasn't too impressed by being greated with a wall of text, if it was a fun font then I would have been more willing to read it, just stick a small comic or less text on the preloader if you want, anything more just seems too much to me. That aside and onto the actual content though.
The graphics are quite poor but I can get over that pretty quick since most of it seems to work fine, the game over animation is actually quite clever, most games don't do this often. Level desigin is poor at best, it's terrible to get to places since on the 2nd level, to jump back to the lift, you have no ledge to stand to jump so it's an impossible jump if you've already gone down.
Some of the monsters are hard to time it to shoot them, this got me most annoyed on the second level. The first level, it was much kinder with the timing. On the first level, there is a peice of collectable food stuck in the wall, what is the point of that? It's silly.
Layout of the menu, introduction and game over screen even all need some word, it just looks like it has been thrown together really quicky. Use smooth shapes rather than drawing your buttons out by hand and a much smoother roll over for a button would be good. Anyway, it's a decent start but needs much improvement graphics wise and in terms of level layout.
2/5
<3
Author's Response:
Ok I appreciate you anaylizing the game so thoroughly. I realized that the game had very many flaws when I submitted it, but I decided to submit it with the flaws just to make it funnier. The wall of text you described is what most people enjoy, so I will not take this out.
In my next game, I am working with a pro animator and am designing everything with much more effort. Please understand this game was made by a 14 year old noob so all the flaws are GONNA BE THERE lol.
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That was certainly quite strange, in a way it seems you kept to your usually humour style towards the end but still, somewhat odd. I mean I was expecting a twist, something would be wrong if you made it peacful all the way through, haha. Although I was just epecting the kid to suck off the snowman, so you still managed to pull a supprise here.
One thing that bothed me a little was that you drew the kid bigger than the snowman at one point in this, just an oddity though, nothing to dwell on. Most of the art and animation was pretty good from my view which is always good to see. For the ending, you could have thrown in another charator just walking by or a dog peeing on the body, but it was fine as it was.
5/5
<3
Author's Response:
Ugh, don't remind me of the part where the boy is looking like a giant. I noticed this once I was finished with the stabbing animation, and at that point I couldn't make the boy smaller because that would fuck it up.
Anyway, thank you for a nice and well written review once again, Rena!
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It's an intresting game but after a while, it just seems to get a little tedious, the hand doesn't always respond to where you click it which uses time up and at times you will end up with a few seconds to do challenging tasks. Sure it gives a challenge but it gets irratating after a while having to start back from a check point till you get it right, repertition does teach you for the future but it certainly isn't fun to repeat the same step over and over.
The music was fine, although I thought the opening into part took a little too long to get on with it, but I can over look that. The graphics are good, nice drawing and everything, the hand looks pretty detailed, though it isn't too responcive at times, such as the level with the leaver. More time for some levels would be good as well as levels loading not using the time up.
As a timewaster, I would rather play something that doesn't get as tedious, giving a constant ammount of time for every level would be a great start. But I just find myself getting bored with this after a while, I lack patiants.
3/5
<3
Author's Response:
Thank you for the suggestions. A 3 from you breaks my heart. Because your voting power is as good as what..? 900 votes or something? *snif*
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I really found this quite amusing, the song really did sound like it was going to say something dirty and even working out the pattern, it still made me think that way though it was also partly due to your animation here which went well with the music to give that kind of impression, so that was good.
The art and animation I thought was done really well, I can see no problems with it, infact I kind of like the style this was done it, so that's good. Maybe it did lack colour and some shading in parts, but I soon got over that, the ending to this was also very good I thought.
Still, I was so expecting something rude to be said, does that mean there is something wrong with me? :(
5/5
<3
Author's Response:
Thank you m'dear! The feedback is just lovely! Glad you enjoyed!
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It's pretty much at the same standard as most other random sprite flash I would say, which is a good thing in that sense, it has some flow to it. I also like the intro better with this one to your previous submission, the addition of a skip button on there is good, the menu is also much better, simple though has no real background, could add one.
The animation itself is good and well presented, it's as good as most sprites also the audio quality here is good, you also had some pretty amusing jokes in here. The part with the radio channel was pretty good, that was one of my favourite parts to this. The only real problem I have here is the lack of parts in total, but there was enough, pretty good overall.
4/5
<3
Author's Response:
:3 Thank you, for you long and innovative review, I'll use your suggestions in my next flash :P
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I thought this was done very well, although I'm not too keen on the Naruto references, lol, the Dragonball ones are bareable. The graphics are pretty decent in this which is good to see, no problems with the animation, the colours where good although one of the backgrounds you drew with this was kind of empty in a way, lol.
The ending I thought was pretty good, some of the fighting animation also seemed a little off. It was a pretty amusing ending, though the cutting in half was kind of eh, still pretty nice. I would work on the menu though if I where you, it seems like you just slaped a load of images on and a play button, lol, make it look neater. Otherwise, good work overall :)
5/5
<3
Author's Response:
Thanks, you reviews are always good to hear :) Lol yeah didnt put much effort in the Menu :D I will make it up in the upcoming flash :P
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Personally, I'm not too keen on this one to be honest, I mean it is okay but there are a few things I would have rather seen in this, I would have found it much funnier if he started to chew through the gum. I know that would also be kind of disgusting, lol, but it would have amused me personally which is all I'm thinking of here.
The ending is also kind of bleh to me, I was expecting him to crash into something or someone, like one of the girls who has appeared in some of your other flash, that might have been a bit more amusing. Those are just my ideas anyway, this is okay and the timing of the ending is good, so nice work on that, also you have the hand joke in this again, which is clever to see, just don't over use it.
4/5
<3
Author's Response:
Let me just say that this one in particular I didn't think through, and as a result I can tell that it suffered a bit, and on some of your points I agree. The reason I didn't have Jim chew the gum though, is because he doesn't have a mouth, and it would have been difficult to show what he's doing. I also didn't want this to end up too much like RTIL's cartoon "GUM" (http://www.newgrounds.com/portal/vie w/381169).
Concerning the ending, to use an old saying, I "wrote myself into a corner." I made this flash as I went along, and when you do that, you're not really focusing on the ending, you're focusing on making it funny wherever you're at in the animation. Looking back now, I regret having not thought through it before I did the flash (at least) but hey, you win some, you lose some.
I admit that I kind of dropped the ball on this one. I'll make sure not to let that happen again.
~Jimtopia
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