Age/Gender: 20, Male
Location: England
Job: Student
If anyone asks, I'm not in.
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648 Reviews | 361 w/ Responses
It's not a bad game overall but it's very tedious to do, especilly with the speed, it's hard to stop when you are going really fast as well as timing the jumps right. I understand that games need a challenge to them but it just seems to get annoying, I didn't complete the game because I got bored of trying to get the last peice.
The posters I liked, but really if this is for a campaign and the video at the end is suppost to be a message, then it would make sense to make the game a little less difficult, for the sake of educating people. It would be understandable to make it harder if you made multiple levels.
Difficulty and my lack of patiants for games aside though, I thought the graphics where pretty good and the controls easy to use. Some amusing parts on the billboards too, I stoped to read them, the sounds where good to, very fitting I guess, lol. Overall it's a decent game, if you can get the last peice on the annoying block.
4/5
<3
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This game is pretty good I thought, although one thing I am quite disappointed about is that the weapons don't get much better, the sword I found was probably one of the most usful. So you spend money on fairly usless weapons, well in my view anyway. I do kind of like the idea but it is quite repetivie after a while, though it does get more challenging which is good.
The sound effects where pretty decent for much part and the graphics seemed to look nice as well. No problems with the gameplay or anything other than the weapons, I ould also say it would be nice for mana to regenerate using a sword, I didn't notice any of that. I think some cheaper tower blocks wouldn't have hurt either.
4/5
<3
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That was sort of odd, I have to say. I thought the mix between sprites and real animation was decent though, it did work and it made the ending quite amusing, it wouldn't have worked at that point if it was all just drawn animation. Anyway, the sounds where okay, though the muscle sound effect was kind of weird, lol.
I thought the voice acting was pretty decent but it could have been a little better I thought anyway. The drawn animation was decent and looked good, the sprites looked like sprites I guess, I mean there was nothing bad looking about them. Overall, it all seemed to work well and was mildly amusing, the whole plot was kind of silly, lol.
3/5
<3
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I thought it was an okay game, but that's about as far as I'll go with this. The graphics are good and everything seems to work very well, although the major problem I have with this is that you are charging for a full version, I mean for me to even consider that personally, I would like to see many game changes, such as upgrades which give you more time to do things because one thing I noticed about this is as you advance, things get quicker making it harder.
Although I'm all for a challenge and increasing difficulty, from this 'demo' of a game, it would appear that the speed is going to get too high to handle eventually. Also, delivery wise, I would suggest not having the credits depleat to 0 over time, at the least you should have had it drop to 10% of what it was originally.
The game itself is easy to grasp and learn, which is good although I don't like how you are forced into a tutorial, that ruins the replay value for me. Much of the game is quite boring as well, after a while it just seems to get tedious, throw in some additional minigames which take the user away from the normal running of the game, maybe at the end of ever 3 levels, just for something new and a way to gain new things.
Although the sound is nice and the graphics are good, as is the animation of parts, I am really put off by the fact that this is only a demo, it lacks replay value and there's not much change through the whole game. It's still quite an intresting concept though, I'll give it that!
3/5
<3
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It's a neat little time waster I will give it that, I don't find it a very intresting game though, which is a shame. The only real challenge here is the time and not bumping into the wrong colour, so there is definatly room for improvment. If you could record the score so the player could try to beat it or see if a friend can, that would give it more replay value.
I think it's good that this didn't have too many levels though, personally I was getting quite bored towards the last level because of the lack of challenge and varity. I mean the only challege was more magnets, if you had included other obsticals in this that couldn't be moved but got in the way, then it would have been more challenging and allowed levels to get gradually harder.
The audio was fine, I have no problems with that and the graphics where decent too, I think all that worked, it also played well. The only thing I dislike about this is that it doesn't need much skill, though that did stop me getting annoyed with the game, lol. Anyway, it's a fun time waster but that's all it is to me.
4/5
<3
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I like puzzles like this, there is no presure to get it done in a certain time and it is quite challenging, though eaiser than it seems at first in my view. Some puzzles are quite hard to work out till a few tries, others can be worked out pretty fast. Still, I think people often go wrong with puzzles by thinking that a score and time limit makes it more fun, I actually think those things ruin good puzzle games.
The music here is good and the backgrounds are very intresting to say the least, sometimes made me feel a little dizzy, haha. Not much in the way of block graphics, but nevermind. The game itself I thought was very good and I have enjoyed playing this, it is something I'm most probably going to keep playing when I get bored and need a puzzle.
One thing I would suggest is customisable puzzles as well as a random mode, both of those would improve the replay value of this. Anyway, good work overall, I really liked this game.
5/5
<3
Author's Response:
Those are some excellent ideas for the future. Great review, thank you very much! :D
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I think it's quite a supprise that this didn't take your usual style of flash and it's really good that you made a more serious one for a change. I hope you can continue to make more in this style. Anyway, to start, I do like the simplisity of the start as well as the colour added in the second part, while keeping the charactor black and white, I think that's quite clever.
Although I would like to suggest maybe adding a shady grey background for the start part and simler things like it because the background does add mood to the animation, the grey would have shown it was serious. Anyway, the music was a good choice and much of the voice acting was good too. Nice work overall, can't wait to see more like this.
5/5
<3
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Well starting with the loading screen, I wasn't too impressed by being greated with a wall of text, if it was a fun font then I would have been more willing to read it, just stick a small comic or less text on the preloader if you want, anything more just seems too much to me. That aside and onto the actual content though.
The graphics are quite poor but I can get over that pretty quick since most of it seems to work fine, the game over animation is actually quite clever, most games don't do this often. Level desigin is poor at best, it's terrible to get to places since on the 2nd level, to jump back to the lift, you have no ledge to stand to jump so it's an impossible jump if you've already gone down.
Some of the monsters are hard to time it to shoot them, this got me most annoyed on the second level. The first level, it was much kinder with the timing. On the first level, there is a peice of collectable food stuck in the wall, what is the point of that? It's silly.
Layout of the menu, introduction and game over screen even all need some word, it just looks like it has been thrown together really quicky. Use smooth shapes rather than drawing your buttons out by hand and a much smoother roll over for a button would be good. Anyway, it's a decent start but needs much improvement graphics wise and in terms of level layout.
2/5
<3
Author's Response:
Ok I appreciate you anaylizing the game so thoroughly. I realized that the game had very many flaws when I submitted it, but I decided to submit it with the flaws just to make it funnier. The wall of text you described is what most people enjoy, so I will not take this out.
In my next game, I am working with a pro animator and am designing everything with much more effort. Please understand this game was made by a 14 year old noob so all the flaws are GONNA BE THERE lol.
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It's not too bad but the drawing really needs a lot of work to it, adding some shading would be good among other things. Some parts also seemed like they went too slow and some objects didn't really look like they resembled anything. I mean I can see the basic idea here, which is good and it looks like it could be good with a bit more work and practice.
The sound was okay, no problems with that, I wasn't too keen on your preloader here, you could have used a better one because drawing the word loading and a sloppy play button doesn't look too good. Overall though, it's a start but you need a little more practice to really pull it off well.
2/5
<3
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This was probably one of the best parodies I have seen, infact more amusing. You've taken a classic game here and a populare series then put the two together to get this, it's good. The whole plot is somewhat simple and well the pink nose is slightly inconsistant but it adds a bit of humour to the whole flash. Most of the animation was good and the sounds also good.
The voice acting is good and very fitting with the whole thing, so was the music which is good. I do think it would have been nice to have the paddles moving at the start though and making it a bit longer would also have been good. But as it is, this is still a fine parodie, good work.
5/5
<3
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